Doors ... that brought up a lot of ideas. I take pictures of doors all of the time so the trick will be to pick the right ones. I am starting with a bathroom door in a restaurant. This door illustrates what happens to me (and I am sure many of you) when you see wood grain ... suddenly there is something there :) Are you spiritual or mystical ... is this a message sent from another place? Is this someone in another world trying to contact you? Oh, what fun. I see these things everywhere, not just in doors, but it is fun to get to play with one in PHF.
This is the original ... do you see what I see?
Let me help you out a little with Be Funky Pop Art 2. Now do you see it?
On to a more serious door. This door is the main entrance to the Old County Hospital (if you recall I used this building in my Architecture Post). This is the sad truth ... this beautiful old historical building has to be fenced off to keep people out of the building and from being destructive. This Glorious Architecture left in shambles ... Sign of the times? I hope not ...
I added PS filters Fresco and Craquelure to give it a little drama ...
On to a more whimsical door ... this door seems to have lost it's house. What has happened here? Well, I happen to know that the house was torn down to build a new house! But it was just a door when I passed by :)
In this one, I used two pdpa textures to soften the background then I erased them from the door to help it stand out. It is okay, but lacks pizazz.
Sooooo ... I took it over to Be Funky, added SunBurst 4 and a simple border. This is more like what I was after.
This one is my favorite. I walk by this door almost every time I go to the University Campus. I have been taking pictures of it for years because I can't pass it by.
Because, from the street the door is so small and there is a lot of "distractions" in front of it, my approach was to try to highlight the door as the primary focus.
1) I extracted the lighted archway with the selection brush and the magic extractor.
2) On the foreground I applied the pdpa Age It texture @ 50% and the pdpa Vintage Cracquelur @ 50%.
4) I used the PS filters film grain and poster edges to give it a little more depth.
5) On the extracted section I selected the door, inversed then changed it to black and white, leaving the door it's natural color.
6) Layered the extracted section into thecompleted forground.
Thank you Bonnie, for another fun prompt ...
I received a wonderful suggestion from a good friend in my comments which I tried and this is the result. The door is much more prominent and, I think it looks even better. I don't know if this is cheating to add to a post that is already posted, but if it is, Bonnie, let me know. Thanks to my friend ... I love learning new stuff:)